Pat Krane interviews Blizzard’s Lead Encounter Designer, Ion Hazzikostas, as patch 5.2 comes to a close. They discuss the Throne of Thunder and assess the content and how it compared to some of the past raids. Topics include: Successes and learning points, LFR difficulty level, world first guilds and how Blizzard uses their feedback, WoW’s main audience, the patch 5.4 raid, 5 mans, scenarios and more!
Patch 5.3 – Reduced Costs for Patch 5.2 Heirlooms
Patch 5.3 will also reduce the price for the new heirloom items added in Patch 5.2 by 60%. Don’t forget that two new Heirloom shields that cost 2175 Justice Points each are also coming in Patch 5.3!
Please note that only the upgrade Heirlooms that were added in Patch 5.2 have had a cost reduction, the old level 80 heirlooms are still the same price.
- Patch 5.2 Heirlooms purchased with Justice points had costs reduced from 2175, 2725, and 3500 Justice Points to 870, 1090, and 1400 Justice Points.
- Patch 5.2 Heirlooms purchased with Honor points reduced from 2175, 2725, and 3500 Honor points to 870, 1090, and 1400 Honor points.
- Patch 5.2 Heirlooms purchased with Darkmoon Faire prize tickets reduced from 110, 130, and 160 prize tickets to 44, 60, and 64 prize tickets.
Recently, we caught up with Greg “Ghostcrawler” Street, Lead Systems Designer on World of Warcraft to talk about all things past, present and future of WoW. We chat about the new stuff in 5.2, how the team is focused on recapturing the magic of Vanilla WoW, and what the future holds, even hints of the next expansion.
We chat to Blizzard about the recent patch, how it’s important for WoW players and what the future of the World Of Warcraft could be.
Wir hatten die Chance zu einem Interview mit dem Lead Quest Designer von WoW, Dave Kosak, und haben ihn zu den Inhalten von Patch 5.2 befragt. Außerdem gewährt er uns einen kleinen Einblick auf kommende Inhalte – zum Beispiel dürft Ihr Euch auf herausfordernde Heroic-Szenarien und auf mehr Lore zu Pandarias letztem Kaiser Shaohao freuen.
Mehr auf buffed.de…
Time was of the essence during this interview, however we covered a lot of ground in the short amount of time we had. We wanted to take a look more at the inner workings of Blizzards schedule and find out more about what „The Master Plan“ is…
A HUGE thank you to Zarhym for allowing us this opportunity…..there’s more on the horizon.
Today we’ve got a PvP focused interview with Greg ‚Ghostcrawler‘ Street and Brian Holinka, a new Senior Game Designer at Blizzard Entertainment. Sam ‚Vanguards‘ Kwok had the chance to sit down with them and talk about a lot of awesome things PvP related. Brian is a PvP specific Game Designer and we were both excited to hear his thoughts on a lot of topics, including Arena Map Banning, Class Balance, thoughts behind 5.2 changes, the Arena Tournament realm and e-sports. Make sure to read the whole interview!
Mehr auf arenajunkies.com…